Frame By Frame Videos

Frame-by-frame is the bread and butter of the animation industry. It is the most long-running form of animation and has shown commercial triumphs.

What exactly is frame-by-frame animation?

 Frame-by-frame animation is a technique by which each frame is either hand-drawn or computer fabricated. A combination of multiple such frames is used to produce the motion of a character. It is time-consuming yet the most effective method of bringing a character to life. Video animation is created by thousands of such frames. Imagine how elaborative is the process of making animated movies! Throughout the 20th Century, this was the only method to make cartoons.

For one second in a cartoon, the animator has to create about 24 frames. The more detailed the drawing made, the smoother the movement of the character can be seen in the final product. It involves the hands of several artists to create a single effective video given the challenge of the technique.

This technology is applied to a myriad of genres: from simple short animation videos to complex dramatic explainer videos.

Types of Frame-by-frame animation

1. Hand-drawn animation

It is a traditional method of creating animated videos by hand-drawing pictures, one frame at a time.

2. Stop motion animation

This is a unique technique by which inanimate objects are given the illusion of motion by incrementally moving the objects in-between frames.

3. Flipbook animation

As the name suggests each frame is drawn on a separate page of a book which is then flipped to showcase the final deliverable.

4. Rotoscope animation

Rotoscope animation is a type of 2D animation where animators trace over live-action footage frame-by-frame resulting in a more realistic sense of movement in the finished product.

Advantages of Frame-by-frame animation

  •  It allows animators to implement any movement accurately and lets them control the entire animation.
  • It enhances lip movements and supports creativity
  • Makes characters look more ALIVE.
  • A wide range of options for its implementation is available because classical animation depends on an individual artist’s skills and creativity.

Disadvantages of Frame-by-frame animation

  • It is a highly time-consuming process.
  • Corrections require the repetition of the entire frame from scratch.
  • It is a little pricey.

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